- Developers
- Learn about the technical shifts enabling natural voice interactions and the challenges of deploying voice at scale.
- Business
- Understand how voice AI is evolving beyond simple commands to become a primary interface for consumers.
- Everyday users
- Discover why voice interactions with AI are becoming more natural and what to expect from future assistants.
This is a solid interview with a leading researcher explaining fundamental shifts in a key AI modality.
Voice AI’s Big Moment: Why Everything Is Changing Now (ft. Neil Zeghidour, Gradium AI)
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From Subvolts
Summary and analysis by Subvolts editorial, AI-assisted.
Matt Turck interviews Neil Zeghidour on The MAD Podcast about the rapid advancements in Voice AI. They discuss why voice is becoming a primary interface, exploring topics like speech-to-speech models, full-duplex conversation, on-device voice, and voice cloning. Zeghidour explains the limitations of current cascaded systems and the potential of newer, more natural voice interactions.
Voice AI used to be clunky, but now it's getting much better. This episode explains why voice interactions are becoming more natural and how they might become the main way we talk to AI assistants.
This episode offers a deep dive into the current state and future of Voice AI, explaining the technical shifts making it viable. It's for anyone interested in AI interfaces, from developers building new applications to consumers anticipating next-generation assistants. The discussion on improving naturalness and reducing latency directly relates to how major labs like Google Gemini, Meta AI, and OpenAI are working to make AI interactions more seamless and intuitive.
- HostMatt Turck
- GuestNeil ZeghidourCEO, Gradium AI
- Guest: Neil Zeghidour, Gradium AI
- Show: The MAD Podcast
- Length: 83 minutes
- Current model limitation: Cascaded voice stacks add latency and lose emotional tone.
- Future direction: Combining cascade flexibility with speech-to-speech and full-duplex conversation.
Voice used to be AI’s forgotten modality — awkward, slow, and fragile. Now it’s everywhere. In this reference episode on all things Voice AI, Matt Turck sits down with Neil Zeghidour, a top AI researcher and CEO of Gradium AI (ex-DeepMind/Google, Meta, Kyutai), to cover voice agents, speech-to-speech models, full-duplex conversation, on-device voice, and voice cloning.
We unpack what actually changed under the hood — why voice is finally starting to feel natural, and why it may become the default interface for a new generation of AI assistants and devices.
Neil breaks down today’s dominant “cascaded” voice stack — speech recognition into a text model, then text-to-speech back out — and why it’s popular: it’s modular and easy to customize. But he argues it has two key downsides: chaining models adds latency, and forcing everything through text strips out paralinguistic signals like tone, stress, and emotion. The next wave, he suggests, is combining cascade-like flexibility with the more natural feel of speech-to-speech and full-duplex conversation.
We go deep on full-duplex interaction (ending awkward turn-taking), the hardest unsolved problems (noisy real-world environments and multi-speaker chaos), and the realities of deploying voice at scale — including why models must be compact and when on-device voice is the right approach.
Finally, we tackle voice cloning: where it’s genuinely useful, what it means for deepfakes and privacy, and why watermarking isn’t a silver bullet.
If you care about voice agents, real-time AI, and the next generation of human-computer interaction, this is the episode to bookmark.
Neil Zeghidour
LinkedIn - https://www.linkedin.com/in/neil-zeghidour-a838aaa7/
X/Twitter - https://x.com/neilzegh
Gradium
Website - https://gradium.ai
X/Twitter - https://x.com/GradiumAI
Matt Turck (Managing Director)
Blog - https://mattturck.com
LinkedIn - https://www.linkedin.com/in/turck/
X/Twitter - https://twitter.com/mattturck
FirstMark
Website - https://firstmark.com
X/Twitter - https://twitter.com/FirstMarkCap
(00:00) Intro
(01:21) Voice AI’s big moment — and why we’re still early
(03:34) Why voice lagged behind text/image/video
(06:06) The convergence era: transformers for every modality
(07:40) Beyond Her: always-on assistants, wake words, voice-first devices
(11:01) Voice vs text: where voice fits (even for coding)
(12:56) Neil’s origin story: from finance to machine learning
(18:35) Neural codecs (SoundStream): compression as the unlock
(22:30) Kyutai: open research, small elite teams, moving fast
(31:32) Why big labs haven’t “won” voice AI4
(34:01) On-device voice: where it works, why compact models matter
(46:37) The last mile: real-world robustness, pronunciation, uptime
(41:35) Benchmarking voice: why metrics fail, how they actually test
(47:03) Cascades vs speech-to-speech: trade-offs + what’s next
(54:05) Hardest frontier: noisy rooms, factories, multi-speaker chaos
(1:00:50) New languages + dialects: what transfers, what doesn’t
(1:02:54 Hardware & compute: why voice isn’t a 10,000-GPU game
(1:07:27) What data do you need to train voice models?
(1:09:02) Deepfakes + privacy: why watermarking isn’t a solution
(1:12:30) Voice + vision: multimodality, screen awareness, video+audio
(1:14:43) Voice cloning vs voice design: where the market goes
(1:16:32) Paris/Europe AI: talent density, underdog energy, what’s next
- modality
- Neil Zeghidour
- a way of interacting, like voice or text
- cascaded
- Neil Zeghidour
- a series of steps or models linked together
- full-duplex
- Neil Zeghidour
- allowing both sides to speak at the same time, like a real conversation
- paralinguistic signals
- Neil Zeghidour
- non-verbal cues in speech, like tone and emotion
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Questions people ask
- What are the downsides of current voice AI systems?
- Current cascaded systems add latency and strip out emotional cues by forcing everything through text.
- What is the next step for voice AI?
- The next wave combines flexibility with the natural feel of speech-to-speech and full-duplex conversation.
Page generated Oct 19, 2026. Summaries are Subvolts' own; the audio, artwork and notes belong to Matt Turck.





